When I started the club, I focused on the basic tutorials in Scratch and my students remixed projects like:
- the dance party introduction to Scratch
- the Pong starter project
- the Maze starter project, and
- the Teens at the Castle project (which focused more on story telling than game design)
Some of the Scratch starter projects |
As I continued, however, I decided I wanted a greater variety of games and more help for my students. (I had about 20 showing up each month, and they needed more help putting commands together.) I built a simple webpage for the club and directed students to the Google CS First material on game design. What I liked about the site was that it broke game design into nice small chunks for the students (watch a video, carry out the steps in Scratch, repeat) and offered a nice selection of games types. In the spring, my students worked on the racing game, the platform game, and the escape game, and some students put up their final projects in a class studio.
The Ridgewood Middle School Studio |
For this coming year, I'm hoping to have a better system set up for tracking student work and more challenging work for the students who have already done a year in Scratch. More on that (hopefully) in my next post.
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